using UnityEditor;
using UnityEngine;
using ProBuilder2.MeshOperations;
using System.Collections.Generic;
using System.Linq;
using ProBuilder2.Common;
using ProBuilder2.EditorCommon;

namespace ProBuilder2.Actions
{
    /**
     * Deprecated as of 2.6.0.
     * This file remains only for backwards compatibility; you may
     * safely delete it.
     */
    public class pb_EdgeSelection : Editor {}
}
